Features > What should Replayability be in games?
    • posted on: 2012-08-07 by EFG crew | 4 comment(s)

      What should Replayability be in games?

      It is time for a new Eye For Games-Qpoll discussion! w00h00!

      This time we're taking a look at the 'Replayability' in games. An article will be made about this topic and it is possible that your comment will be quoted.

      So tell me... ;
      - How important is Replay-ability in games today?
      - What are some of the best and creative Replayabilities you've encountered?
      - How should or shouldn't Replay-ability be used in a game?

      Appreciate the comment!

    • Please Log in or Register to post a comment 6
      • reply

        David Carney

        posted 2013-08-11 16:05:29
        For a single player game to be replayable, it needs to be different every time the player starts a new game... strategy multiplayer games are naturally like that. I think it's unnecessary most the time for replayability in single player games.
      • reply

        David Carney

        posted 2013-08-11 13:42:47
        Replayability isn't so important anymore unless we're talking about multiplayer games ( Dota, Chess). This video explains it well: http://www.youtube.com/watch?v=toVNkuCELpU free minecraft gift codes
      • reply

        Cassio Carmo

        posted 2013-07-06 07:40:31
        Replay-ability is translated into a strong link between you and the game - note that any genre can have a strong replay factor. Good examples: Toejam & Earl, Spelunky, Sim games. Replay-ability should mean incredible level design or mechanics IMO.
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